Template Syntax
Variables
Top-level template variables are defined by the template's context type.
You can use a dot (.
) to access variable's attributes or methods.
Reading from variables is subject to the usual borrowing policies.
For example, {{ name }}
will get the name
field from the template
context,
while {{ user.name }}
will get the name
field of the user
field from the template context.
Using constants in templates
You can use constants defined in your Rust code. For example if you have:
pub const MAX_NB_USERS: usize = 2;
defined in your crate root, you can then use it in your templates by
using crate::MAX_NB_USERS
:
<p>The user limit is {{ crate::MAX_NB_USERS }}.</p>
{% set value = 4 %}
{% if value > crate::MAX_NB_USERS %}
<p>{{ value }} is bigger than MAX_NB_USERS.</p>
{% else %}
<p>{{ value }} is less than MAX_NB_USERS.</p>
{% endif %}
Assignments
Inside code blocks, you can also declare variables or assign values to variables. Assignments can't be imported by other templates.
Assignments use the let
tag:
{% let name = user.name %}
{% let len = name.len() %}
{% let val -%}
{% if len == 0 -%}
{% let val = "foo" -%}
{% else -%}
{% let val = name -%}
{% endif -%}
{{ val }}
Like Rust, Askama also supports shadowing variables.
{% let foo = "bar" %}
{{ foo }}
{% let foo = "baz" %}
{{ foo }}
For compatibility with Jinja, set
can be used in place of let
.
Borrow rules
In some cases, the value of a variable initialization will be put behind a reference to prevent changing ownership. The rules are as follows:
- If the value is an expression of more than one element (like
x + 2
), it WILL NOT BE put behind a reference. - If the value is a variable defined in the templates, it WILL NOT BE put behind a reference.
- If the value has a filter applied to it (
x|capitalize
), it WILL NOT BE put behind a reference. - If the value is a field (
x.y
), it WILL BE put behind a reference. - If the expression ends with a question mark (like
x?
), it WILL NOT BE put behind a reference.
Filters
Values such as those obtained from variables can be post-processed
using filters.
Filters are applied to values using the pipe symbol (|
) and may
have optional extra arguments in parentheses.
Filters can be chained, in which case the output from one filter
is passed to the next.
For example, {{ "{:?}"|format(name|escape) }}
will escape HTML
characters from the value obtained by accessing the name
field,
and print the resulting string as a Rust literal.
The built-in filters are documented as part of the filters documentation.
To define your own filters, simply have a module named filters
in
scope of the context deriving a Template
impl
. Note that in case of
name collision, the built in filters take precedence.
Filter blocks
You can apply a filter on a whole block at once using filter blocks:
{% filter lower %}
{{ t }} / HELLO / {{ u }}
{% endfilter %}
The lower
filter will be applied on the whole content.
Just like filters, you can combine them:
{% filter lower|capitalize %}
{{ t }} / HELLO / {{ u }}
{% endfilter %}
In this case, lower
will be called and then capitalize
will be
called on what lower
returned.
Whitespace control
Askama considers all tabs, spaces, newlines and carriage returns to be whitespace. By default, it preserves all whitespace in template code, except that a single trailing newline character is suppressed. However, whitespace before and after expression and block delimiters can be suppressed by writing a minus sign directly following a start delimiter or leading into an end delimiter.
Here is an example:
{% if foo %}
{{- bar -}}
{% else if -%}
nothing
{%- endif %}
This discards all whitespace inside the if/else block. If a literal
(any part of the template not surrounded by {% %}
or {{ }}
)
includes only whitespace, whitespace suppression on either side will
completely suppress that literal content.
If the whitespace default control is set to "suppress" and you want
to preserve whitespace characters on one side of a block or of an
expression, you need to use +
. Example:
<a href="/" {#+ #}
class="something">text</a>
In the above example, one whitespace character is kept
between the href
and the class
attributes.
There is a third possibility. In case you want to suppress all whitespace
characters except one ("minimize"
), you can use ~
:
{% if something ~%}
Hello
{%~ endif %}
To be noted, if one of the trimmed characters is a newline, then the only character remaining will be a newline.
Whitespace controls can also be defined by a configuration file or in the derive macro. These definitions follow the global-to-local preference:
- Inline (
-
,+
,~
) - Derive (
#[template(whitespace = "suppress")]
) - Configuration (in
askama.toml
,whitespace = "preserve"
)
Two inline whitespace controls may point to the same whitespace span. In this case, they are resolved by the following preference.
- Suppress (
-
) - Minimize (
~
) - Preserve (
+
)
Functions
There are several ways that functions can be called within templates, depending on where the function definition resides. These are:
- Template
struct
fields - Static functions
- Struct/Trait implementations
Template struct field
When the function is a field of the template struct, we can simply call it
by invoking the name of the field, followed by parentheses containing any
required arguments. For example, we can invoke the function foo
for the
following MyTemplate
struct:
#[derive(Template)]
#[template(source = "{{ foo(123) }}", ext = "txt")]
struct MyTemplate {
foo: fn(u32) -> String,
}
However, since we'll need to define this function every time we create an
instance of MyTemplate
, it's probably not the most ideal way to associate
some behavior for our template.
Static functions
When a function exists within the same Rust module as the template
definition, we can invoke it using the self
path prefix, where self
represents the scope of the module in which the template struct resides.
For example, here we call the function foo
by writing self::foo(123)
within the MyTemplate
struct source:
fn foo(val: u32) -> String {
format!("{}", val)
}
#[derive(Template)]
#[template(source = "{{ self::foo(123) }}", ext = "txt")]
struct MyTemplate;
This has the advantage of being able to share functionality across multiple templates, without needing to expose the function publicly outside of its module.
However, we are not limited to local functions defined within the same module. We can call any public function by specifying the full path to that function within the template source. For example, given a utilities module such as:
// src/templates/utils/mod.rs
pub fn foo(val: u32) -> String {
format!("{}", val)
}
Within our MyTemplate
source, we can call the foo
function by writing:
// src/templates/my_template.rs
#[derive(Template)]
#[template(source = "{{ crate::templates::utils::foo(123) }}", ext = "txt")]
struct MyTemplate;
Struct / trait implementations
Finally, we can call methods of our template struct:
#[derive(Template)]
#[template(source = "{{ foo(123) }}", ext = "txt")]
struct MyTemplate {
count: u32,
};
impl MyTemplate {
fn foo(&self, val: u32) -> String {
format!("{} is the count, {} is the value", self.count, val)
}
}
You can also use self.foo(123)
, or even Self::foo(self, 123)
, as you see
fit.
Similarly, using the Self
path, we can also call any method belonging
to a trait that has been implemented for our template struct:
trait Hello {
fn greet(name: &str) -> String;
}
#[derive(Template)]
#[template(source = r#"{{ Self::greet("world") }}"#, ext = "txt")]
struct MyTemplate;
impl Hello for MyTemplate {
fn greet(name: &str) -> String {
format!("Hello {}", name)
}
}
If you want to call a closure which is a field, you'll need to follow Rust's syntax by surrounding the call with parens:
#[derive(Template)]
#[template(source = "{{ (closure)(12) }}", ext = "txt")]
struct MyTemplate {
closure: fn(i32) -> i32,
}
Calling functions
If you only provide a function name, askama will assume it's a method. If you want to call a method, you will need to use a path instead:
{# This is the equivalent of `self.method()`. #}
{{ method() }}
{# This is the equivalent of `self::function()`, which will call the
`function` function from the current module. #}
{{ self::function() }}
{# This is the equivalent of `super::b::f()`. #}
{{ super::b::f() }}
Template inheritance
Template inheritance allows you to build a base template with common elements that can be shared by all inheriting templates. A base template defines blocks that child templates can override.
Base template
<!DOCTYPE html>
<html lang="en">
<head>
<title>{% block title %}{{ title }} - My Site{% endblock %}</title>
{% block head %}{% endblock %}
</head>
<body>
<div id="content">
{% block content %}<p>Placeholder content</p>{% endblock %}
</div>
</body>
</html>
The block
tags define three blocks that can be filled in by child
templates. The base template defines a default version of the block.
A base template must define one or more blocks in order to enable
inheritance. Blocks can only be specified at the top level of a template
or inside other blocks, not inside if
/else
branches or in for
-loop
bodies.
It is also possible to use the name of the block
in endblock
(both in
declaration and use):
{% block content %}<p>Placeholder content</p>{% endblock content %}
Child template
Here's an example child template:
{% extends "base.html" %}
{% block title %}Index{% endblock %}
{% block head %}
<style>
</style>
{% endblock %}
{% block content %}
<h1>Index</h1>
<p>Hello, world!</p>
{% call super() %}
{% endblock %}
The extends
tag tells the code generator that this template inherits
from another template. It will search for the base template relative to
itself before looking relative to the template base directory. It will
render the top-level content from the base template, and substitute
blocks from the base template with those from the child template. Inside
a block in a child template, the super()
macro can be called to render
the parent block's contents.
Because top-level content from the child template is thus ignored, the extends
tag doesn't support whitespace control:
{%- extends "base.html" +%}
The above code is rejected because we used -
and +
. For more information
about whitespace control, take a look here.
Block fragments
Additionally, a block can be rendered by itself. This can be useful when
you need to decompose your template for partial rendering, without
needing to extract the partial into a separate template or macro. This
can be done with the block
parameter.
#[derive(Template)]
#[template(path = "...", block = "my_block")]
struct BlockFragment {
name: String,
}
HTML escaping
Askama by default escapes variables if it thinks it is rendering HTML
content. It infers the escaping context from the extension of template
filenames, escaping by default if the extension is one of html
, htm
,
or xml
. When specifying a template as source
in an attribute, the
ext
attribute parameter must be used to specify a type. Additionally,
you can specify an escape mode explicitly for your template by setting
the escape
attribute parameter value (to none
or html
).
Askama escapes <
, >
, &
, "
, and '
, according to the
OWASP escaping recommendations. Use the safe
filter to
prevent escaping for a single expression, or the escape
(or e
)
filter to escape a single expression in an unescaped context.
#[derive(Template)]
#[template(source = "{{strvar}}")]
struct TestTemplate {
strvar: String,
}
fn main() {
let s = TestTemplate {
strvar: "// my <html> is \"unsafe\" & should be 'escaped'".to_string(),
};
assert_eq!(
s.render().unwrap(),
"// my <html> is "unsafe" & \
should be 'escaped'"
);
}
Control structures
For
Loop over each item in an iterator. For example:
<h1>Users</h1>
<ul>
{% for user in users %}
<li>{{ user.name|e }}</li>
{% endfor %}
</ul>
Inside for-loop blocks, some useful variables are accessible:
- loop.index: current loop iteration (starting from 1)
- loop.index0: current loop iteration (starting from 0)
- loop.first: whether this is the first iteration of the loop
- loop.last: whether this is the last iteration of the loop
<h1>Users</h1>
<ul>
{% for user in users %}
{% if loop.first %}
<li>First: {{user.name}}</li>
{% else %}
<li>User#{{loop.index}}: {{user.name}}</li>
{% endif %}
{% endfor %}
</ul>
If
The if
statement essentially mirrors Rust's if
expression,
and is used as you might expect:
{% if users.len() == 0 %}
No users
{% else if users.len() == 1 %}
1 user
{% elif users.len() == 2 %}
2 users
{% else %}
{{ users.len() }} users
{% endif %}
If Let
Additionally, if let
statements are also supported and similarly
mirror Rust's if let
expressions:
{% if let Some(user) = user %}
{{ user.name }}
{% else %}
No user
{% endif %}
is (not) defined
You can use is (not) defined
to ensure a variable exists (or not):
{% if x is defined %}
x is defined!
{% endif %}
{% if y is not defined %}
y is not defined
{% else %}
y is defined
{% endif %}
You can combine conditions with this feature and even use it in expressions:
{% if x is defined && x == "12" && y == Some(true) %}
...
{% endif %}
<script>
// It will generate `const x = true;` (or false is `x` is not defined).
const x = {{ x is defined }};
</script>
Due to proc-macro limitations, askama can only see the fields of your current type and the variables declared in the templates. Because of this, you can not check if a field or a function is defined:
{% if x.y is defined %}
This code will not compile
{% endif %}
Match
In order to deal with Rust enum
s in a type-safe way, templates support
match blocks from version 0.6. Here is a simple example showing how to
expand an Option
:
{% match item %}
{% when Some with ("foo") %}
Found literal foo
{% when Some with (val) %}
Found {{ val }}
{% when None %}
{% endmatch %}
That is, a {% match %}
block may contain whitespaces (but no other literal content)
and comment blocks, followed by a number of {% when %}
blocks
and an optional {% else %}
block.
Like in Rust, the matching is done against a pattern. Such a pattern may be a literal, e.g.
{% match multiple_choice_answer %}
{% when 3 %} Correct!
{% else %} Sorry, the right answer is "3".
{% endmatch %}
Or some more complex type, such as a Result<T, E>
:
{% match result %}
{% when Ok(val) %} Good: {{ val }}.
{% when Err(err) %} Bad: {{ err }}.
{% endmatch %}
Using the placeholder _
to match against any value without capturing the datum, works too.
The wildcard operator ..
is used to match against an arbitrary amount of items,
and the same restrictions as in Rust, e.g. that it can be used only once in a slice or struct:
{% match list_of_ints %}
{% when [first, ..] %} The list starts with a {{ first }}
{% when _ %} The list is empty.
{% endmatch %}
The {% else %}
node is syntactical sugar for {% when _ %}
.
If used, it must come last, after all other {% when %}
blocks:
{% match answer %}
{% when Ok(42) %} The answer is "42".
{% else %} No answer wrong answer?
{% endmatch %}
A {% match %}
must be exhaustive, i.e. all possible inputs must have a case.
This is most easily done by using proving an {% else %}
case,
if not all possible values need an individual handling.
Because a {% match %}
block could not generate valid code otherwise,
you have to provide at least one {% when %}
case and/or an {% else %}
case.
You can also match against multiple alternative patterns at once:
{% match number %}
{% when 1 | 4 | 86 %} Some numbers
{% when n %} Number is {{ n }}
{% endmatch %}
For better interoperability with linters and auto-formatters like djLint,
you can also use an optional {% endwhen %}
node to close a {% when %}
case:
{% match number %}
{% when 0 | 2 | 4 | 6 | 8 %}
even
{% endwhen %}
{% when 1 | 3 | 5 | 7 | 9 %}
odd
{% endwhen %}
{% else }
unknown
{% endmatch %}
Referencing and dereferencing variables
If you need to put something behind a reference or to dereference it, you
can use &
and *
operators:
{% let x = &"bla" %}
{% if *x == "bla" %}
Just talking
{% else if x == &"another" %}
Another?!
{% endif %}
They have the same effect as in Rust and you can put multiple of them:
{% let x = &&"bla" %}
{% if *&**x == "bla" %}
You got it
{% endif %}
Include
The include statement lets you split large or repetitive blocks into separate template files. Included templates get full access to the context in which they're used, including local variables like those from loops:
{% for i in iter %}
{% include "item.html" %}
{% endfor %}
* Item: {{ i }}
The path to include must be a string literal, so that it is known at
compile time. Askama will try to find the specified template relative
to the including template's path before falling back to the absolute
template path. Use include
within the branches of an if
/else
block to use includes more dynamically.
Expressions
Askama supports string literals ("foo"
) and integer literals (1
).
It supports almost all binary operators that Rust supports,
including arithmetic, comparison and logic operators.
The parser applies the same operator precedence as the Rust compiler.
Expressions can be grouped using parentheses.
{{ 3 * 4 / 2 }}
{{ 26 / 2 % 7 }}
{{ 3 % 2 * 6 }}
{{ 1 * 2 + 4 }}
{{ 11 - 15 / 3 }}
{{ (4 + 5) % 3 }}
The HTML special characters &
, <
and >
will be replaced with their
character entities unless the escape
mode is disabled for a template,
or the filter |safe
is used.
Methods can be called on variables that are in scope, including self
.
Warning: if the result of an expression (a {{ }}
block) is
equivalent to self
, this can result in a stack overflow from infinite
recursion. This is because the Display
implementation for that expression
will in turn evaluate the expression and yield self
again.
Expressions containing bit-operators
In Askama, the binary AND, OR, and XOR operators (called &
, |
, ^
in Rust, resp.),
are renamed to bitand
, bitor
, xor
to avoid confusion with filter expressions.
They still have the same operator precedende as in Rust.
E.g. to test if the least significant bit is set in an integer field:
{% if my_bitset bitand 1 != 0 %}
It is set!
{% endif %}
Type conversion
You can use the as
operator in {{ … }}
expressions, and {% … %}
blocks. It works the same as in Rust, but with some deliberate
restrictions:
- You can only use primitive types
like
i32
orf64
both as source variable type and as target type. - If the source is a reference to a primitive type, e.g.
&&&bool
, then askama automatically dereferences the value until it gets the underlyingbool
.
String concatenation
As a short-hand for {{ a }}{{ b }}{{ c }}
you can use the concat operator ~
: {{ a ~ b ~ c }}
.
The tilde ~
has to be surrounded by spaces to avoid confusion with the whitespace control operator.
Templates in templates
Using expressions, it is possible to delegate rendering part of a template to another template. This makes it possible to inject modular template sections into other templates and facilitates testing and reuse.
use askama::Template;
#[derive(Template)]
#[template(source = "Section 1: {{ s1 }}", ext = "txt")]
struct RenderInPlace<'a> {
s1: SectionOne<'a>
}
#[derive(Template)]
#[template(source = "A={{ a }}\nB={{ b }}", ext = "txt")]
struct SectionOne<'a> {
a: &'a str,
b: &'a str,
}
let t = RenderInPlace { s1: SectionOne { a: "a", b: "b" } };
assert_eq!(t.render().unwrap(), "Section 1: A=a\nB=b")
Note that if your inner template like SectionOne
renders HTML content, then you may want to
disable escaping when injecting it into an outer template, e.g. {{ s1|safe }}
.
Otherwise it will render the HTML content literally, because
askama escapes HTML variables by default.
See the example render in place using a vector of templates in a for block.
Comments
Askama supports block comments delimited by {#
and #}
.
{# A Comment #}
Like Rust, Askama also supports nested block comments.
{#
A Comment
{# A nested comment #}
#}
Recursive Structures
Recursive implementations should preferably use a custom iterator and
use a plain loop. If that is not doable, call .render()
directly by using an expression as shown below.
use askama::Template;
#[derive(Template)]
#[template(source = r#"
{{ name }} {
{% for item in children %}
{{ item.render()? }}
{% endfor %}
}
"#, ext = "html", escape = "none")]
struct Item<'a> {
name: &'a str,
children: &'a [Item<'a>],
}
Macros
You can define macros within your template by using {% macro name(args) %}
, ending with {% endmacro %}
.
You can then call it with {% call name(args) %}
:
{% macro heading(arg) %}
<h1>{{arg}}</h1>
{% endmacro %}
{% call heading(s) %}
You can place macros in a separate file and use them in your templates by using {% import %}
:
{%- import "macro.html" as scope -%}
{% call scope::heading(s) %}
You can optionally specify the name of the macro in endmacro
:
{% macro heading(arg) %}<p>{{arg}}</p>{% endmacro heading %}
You can also specify arguments by their name (as defined in the macro):
{% macro heading(arg, bold) %}
<h1>{{arg}} <b>{{bold}}</b></h1>
{% endmacro %}
{% call heading(bold="something", arg="title") %}
You can use whitespace characters around =
:
{% call heading(bold = "something", arg = "title") %}
You can mix named and non-named arguments when calling a macro:
{% call heading("title", bold="something") %}
However please note that named arguments must always come last.
Another thing to note, if a named argument is referring to an argument that would be used for a non-named argument, it will error:
{% macro heading(arg1, arg2, arg3, arg4) %}
{% endmacro %}
{% call heading("something", "b", arg4="ah", arg2="title") %}
In here it's invalid because arg2
is the second argument and would be used by
"b"
. So either you replace "b"
with arg3="b"
or you pass "title"
before:
{% call heading("something", arg3="b", arg4="ah", arg2="title") %}
{# Equivalent of: #}
{% call heading("something", "title", "b", arg4="ah") %}
Default value
You can specify default values for your macro arguments:
{% macro heading(arg1, arg2 = "something") %}
{% endmacro %}
Then if you don't pass a value for this argument, its default value will be used:
{# We only specify `arg1`, so `arg2` will be "something" #}
{% call heading(1) %}
{# We specify both `arg1` and `arg2` so no default value is used #}
{% call heading(1, 2) %}
Calling Rust macros
It is possible to call rust macros directly in your templates:
{% let s = format!("{}", 12) %}
One important thing to note is that contrary to the rest of the expressions, Askama cannot know if a token given to a macro is a variable or something else, so it will always default to generate it "as is". So if you have:
macro_rules! test_macro{
($entity:expr) => {
println!("{:?}", &$entity);
}
}
#[derive(Template)]
#[template(source = "{{ test_macro!(entity) }}", ext = "txt")]
struct TestTemplate<'a> {
entity: &'a str,
}
It will not compile, telling you it doesn't know entity
. It didn't infer
that entity
was a field of the current type unlike usual. You can go
around this limitation by binding your field's value into a variable:
{% let entity = entity %}
{{ test_macro!(entity) }}